A worldwide program is an program that is developed for both iPhone and iPad in a single binary. A worldwide program allows rule recycling and fast up-dates.
Universal Application – Steps Involved
Step 1. Create a simple View based application.
Step 2. Change the File name ViewController.xib file to ViewController_iPhone.xib as shown below in the file inspector in the right hand side.
Step 3. Select File -> New -> File... then select the subsection "User Interface" and selectView. Click Next.
Step 4. Select the device family as iPad and click next.
Step 5. Save the file as ViewController_iPad.xib and select Create.
Step 6. Add a label in the center of the screen in both ViewController_iPhone.xib andViewController_iPad.xib.
Step 7. In ViewController_iPad.xib, select the identity inspector and set the custom class as ViewController.
Step 8. Update the application:DidFinishLaunching:withOptions method in AppDelegate.m as follows −
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; // Override point for customization after application launch. if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) { self.viewController = [[ViewController alloc] initWithNibName:@"ViewController_iPhone" bundle:nil]; } else{ self.viewController = [[ViewController alloc] initWithNibName: @"ViewController_iPad" bundle:nil]; } self.window.rootViewController = self.viewController; [self.window makeKeyAndVisible]; return YES; }
Step 9. Update the devices in project summary to Universal as shown below −
Output
When we run the application, we'll get the following output −
When we run the application in iPad simulator, we'll get the following output −
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Write commentsGreat article,keep sharing more articles with us.
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